that's entertainment


Blog For Free!


Archives
Home
2005 June
2004 November
2004 August
2004 July
2004 June
2004 May
2004 April

My Links
About my Blog (entry 1)
Mark Cuban's blog (a good read)
Dallas Mavericks
our local Amnesty Chapter

tBlog
My Profile
Send tMail
My tFriends
My Images


Sponsored
Blog



that's entertainment
05.10.04 (1:44 pm)   [edit]
a) Go see a new movie and pay around $9 per person.
2 months later...
b) go rent the same movie and pay around $4 per showing.
c) go buy the same movie and pay around $20 for unlimited showings.

Why can't people wait 2-3 months for the movie to come out? I understand there are quite a few that [i]must[/i] be viewed on the Big Screen. But still, we can wait out on a majority of these films and see them in the quiet of our own home. Plus, we can share the cost and pay much less for the popcorn, soda and candy.

Entertainment dollars are being spent in the billions in this society. In computer gaming, which is nipping on the toes of the movie and music industries, the customer is not afforded the same low cost options that the other two provide. New games cost $50. And it is more expensive and important to keep technologically up-to-date in the computer worlds than it is in movie (television, DVD or VCR) and music (CDs have been the mainstay for 20 years now).

If consumers fiscally revolt in each of these three mediums, look what happens to the ease of entry when the user tries to create a medium for their own cheaper entertainment:
[b]movies[/b] - pick up a camera after paying a hefty price and press "RECORD".
[b]music[/b] - hhmmm. lots of practice and then find the right group to write music. Getting cheaper to record. And very cheap to reproduce.
[b]gaming[/b] - hours and hours of learning C or equivalent computer programming language. hours of design, then debugging. Then you get an "80s" Atari game (which you should be proud of) with minimal graphics. With a few more years you can master Maya or other 3D graphics programs and make you game a bit more slick. Bottom line, way more expensive in time than the other 2.

What if there was a software program that would allow the user to [i]create[/i] his own game instead of writing it from scratch? It could be user friendly and prompt the gamer so that he defines the levels, the tricks, the rules, the avatars, and provides sketches. Then the user could create games with ease, much quicker and less expensive than the other two entertainment mediums. Could this be on the horizon?

Just a thought.
 


posted by: SheSpecies (reply)
post date: 05.15.04 (3:42 pm)

That's a great idea...I wonder if YOU could create that. You are looking for a wise investment? Producing something like that would surely make a killing.

Your Name:


Your Comment: